PLAYER 01: JAKE AVRA

I design playful interfaces and build worlds with personality.

UX Designer. Game Artist. Creative Technologist. I craft responsive experiences, stylised visuals, and digital spaces that feel intuitive, strange in a good way, and impossible to ignore.

portfolio_terminal

> booting jake_avra_homepage...

> role: ux designer / game artist

> vibe: retro, quirky, sharp

> mission: design things people remember

UX DESIGN GAME ART CREATIVE TECHNOLOGY WORLD BUILDING ILLUSTRATION DIGITAL FASHION MIXED REALITY

Not your average clean-and-corporate portfolio.

Who I am

I’m Jake — a UX designer and game artist combining usability with visual storytelling. I like interfaces that feel alive, characterful, and satisfying to move through.

How I work

My process blends research, wireframing, interaction thinking, visual systems, and game-inspired detail. I care about clarity, delight, rhythm, and responsiveness across every screen.

What makes this different

This space is designed like a playful digital world rather than a generic portfolio template — pixel typography, layered UI, motion, and a strong point of view without sacrificing usability.

Selected builds and case studies.

Windows Game Design

"iT AiN'T THAT DEEP"

A small, fast, scrappy first-person action retro-ps1 styled prototype for PC

Open Project

Want more?

This homepage is built to spotlight your strongest case studies and invite people deeper into your world.

See All Work

Let’s build something memorable.

Available for design, visual development, game-art adjacent work, and creative digital collaborations.