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Pulse University App

A mobile UX case study focused on helping students navigate campus life, access essential tools faster, and feel less lost inside a fragmented digital system.

ROLE: UX DESIGNER
TYPE: MOBILE APP
FOCUS: NAVIGATION + CLARITY

pulse_case_study.exe

Pulse app interface preview

Quick mission summary

The goal

Enhance Brightspace Pulse to support not only organization, but also project showcasing and student networking.

The problem

While the app is effective for tracking coursework and deadlines, it does not provide ways for students to display their work or connect with peers and collaborators.

The result

Introducing portfolio and networking features would create a more well-rounded platform that supports both academic management and personal growth.

What needed fixing

Students often need quick access to class info, announcements, schedules, and support tools, but many education platforms bury these actions under cluttered layouts and weak hierarchy.

The challenge was to create a system that felt simple at first glance while still supporting a wide range of student needs.

CORE UX ISSUE

Too much friction between intention and action. Students knew what they wanted to do, but the interface did not help them get there quickly.

How I approached it

STEP 01

Audit

I identified pain points in layout, navigation structure, and content overload.

STEP 02

User flow thinking

I mapped the most important tasks students would want to complete quickly.

STEP 03

Wireframing

I designed low-fidelity structures to test clarity, grouping, and hierarchy.

STEP 04

Visual refinement

I developed a cleaner UI direction with stronger contrast, rhythm, and emphasis.

What the final design does better

Clearer hierarchy

Important actions and content are surfaced faster through spacing, grouping, and stronger visual priority.

Faster navigation

Core student tasks are easier to reach through simplified structure and more intuitive paths.

Better visual rhythm

The interface feels calmer and easier to scan, reducing cognitive overload.

Explore the project

Experience the final design through an interactive prototype, or dive deeper into the thinking behind it. The report outlines the full process, decisions, and iterations that shaped the outcome.

Takeaways

This project helped sharpen my ability to combine usability thinking with a stronger visual point of view. It reinforced the value of clarity, hierarchy, and designing around what users need most in high-frequency contexts.

RESULT

A more focused, student-friendly product concept that feels simpler, sharper, and more confident from first glance to final interaction.

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