Research + Concept
I explored how users practice singing and interact with music-learning platforms while identifying common friction points.
CASE FILE / MOBILE
A mobile UX case study focused on making music learning ] feel more engaging through guided practice, playful interactions, and a scrapbook-inspired experience.
sife.exe
01 / OVERVIEW
Create a music-learning experience that makes singing practice feel more engaging, approachable, and less intimidating through playful interaction and guided activities.
Traditional music-learning experiences can often feel overly technical, repetitive, or overwhelming for beginners, reducing motivation and long-term engagement.
A scrapbook-inspired mobile concept that combines singing exercises, guided courses, recording tools, and progress tracking into a warmer and more interactive experience.
02 / PROCESS
I explored how users practice singing and interact with music-learning platforms while identifying common friction points.
I mapped the flow between learning, singing, recording, and reviewing progress.
I designed layouts focused on simplicity while introducing playful visual interactions.
I developed a scrapbook-inspired interface using hand-drawn elements, torn paper visuals, and warmer aesthetics.
03 / GALLERY
04 / PLAYTEST
Experience the final design through an interactive prototype.
05 / OUTCOME
This project strengthened my understanding of emotional design and showed how visual identity can shape the overall experience. It reinforced the idea that usability and personality can work together rather than existing separately.
RESULT
A more playful music-learning concept that combines structure with creativity, creating an experience that feels approachable, engaging, and enjoyable while supporting learning goals.